Does user generated content mean user generated trouble? Yes,
possibly, but how do you minimise risk?
The shift from content production being the sole domain of
professional broadcasters, websites, and advertising agencies
towards user-generated content (UGC) has opened up those hosting
and distributing the content to a variety of legal risks.
High profile websites such as MySpace, Bebo and YouTube have shown
the huge appetite the public has for presenting and viewing each
other’s creations. But they have also highlighted the risks
associated with the general public uploading content that may
include unlicensed copyright material, particularly music or films,
or may be defamatory or obscene. Other sites such as Second Life or
online games like Animal Crossing risk in-game characters and items
being created that could also be defamatory or in breach of third
party rights by, for example, parodying well-known cartoon
characters or action heroes.
So what can be done about these risks? If UGC is to be made
available on a website, it’s sensible for the website operator to
have terms of use including warranties that no submitted material
will infringe copyright, or contain obscene, defamatory or
otherwise unlawful material. A prominent method by which other
users can complain about content on the site, which is then acted
on quickly, can also avoid problems.
There is a difference between merely hosting such content, as in
the case of an internet service provider, and the distributor being
able to exercise some editorial control over it, as on a site such
as YouTube. Where the website operator can show it simply stored
the UGC with no actual knowledge of intellectual property
infringement or other illegality, and removed offending UGC
promptly on demand, having no control over the relevant user, the
operator may be able to rely on the Electronic Commerce (EC
Directive) Regulations 2002 to shield it from liability.
So robust terms of use combined with a watchful eye (in the form of
a technical filter or one of the growing number of human moderation
companies) would be advisable for anyone intending to enter into
the wonderful but whacky world of UGC.